AI Insights · Timothy · January 2023
Top 5 Mech Games on iOS in Ghana - Q4 2022
An overview of the performance of the top 5 mech games on iOS in Ghana during the fourth quarter of 2022, based on data from Sensor Tower.
Throughout the fourth quarter of 2022, the top 5 mech games on iOS in Ghana demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed breakdown:
Mech Arena - Shooting Game by Plarium Global Ltd showed a mixed pattern in downloads, peaking at 337 in the week of October 17, followed by fluctuations, ultimately ending the quarter with 26 downloads in the final week of December. Revenue remained consistently low, hovering around $1 to $2 weekly. Active users increased from 320 at the start of the quarter to a high of 636 in mid-November, before settling at 384 by the end of December.
War Robots Multiplayer Battles from MY.GAMES B.V. saw a steady increase in revenue, with the highest weekly revenue reaching $129 in mid-December. Downloads remained relatively stable, with minor fluctuations, peaking at 87 in early November, and ending the period with 46 downloads. Active users showed a gradual increase from 167 in late September to 276 by mid-December, before dipping slightly to 226 at the end of the year.
Infinity Ops: Sci-Fi FPS by Azur Interactive Games Limited maintained a low but steady download rate, peaking at 41 downloads in late December. Active users saw a slight increase towards the end of the quarter, starting at 38 in late September and reaching 47 by the end of December. No revenue data was reported for this game during the period.
World Robot Boxing from Reliance Games had a modest download performance with a peak of 33 downloads in late November. Active users fluctuated, starting at 65 in late September, peaking at 70 in late November, and ending the quarter at 52. Similar to Infinity Ops, no revenue data was reported for this game.
RS Boxing Champions, also by Reliance Games, experienced minimal activity. Downloads peaked at 8 in late November and mid-December, but active users were generally low, with minor peaks up to 39 in late September. No revenue data was provided for this game as well.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower’s website.